If you build one armor unit in Sept/Oct, you will be permitted to build no more than 2 in Nov/Dec. Armor and mechanized units are in the armored class. You can only build one more unit of a gearing ‘class’ than you built in the previous turn. Besides worrying about the cost of each unit, and how long before it will arrive on the map, production also has gearing limit restrictions. So, building a mechanized unit in Jan/Feb means it will arrive at the start of July/Aug. Units that take 3 turns (e.g., mountain) always come in on the opposite side of the hexagon. you only have to rotate the list of units. The long list of unit types shown for Mar/Apr take 3 turns to arrive.įor building units other than in Sept/Oct. Thus, they arrive in Jan/Feb when built in Sept/Oct. Regular infantry corps cost 3 build points and take 2 turns. Militia cost 2 build points and take 1 turn. If Germany builds a Militia unit at the end of the Sept/Oct 1939 turn, then it arrives as a reinforcement at the beginning of Nov/Dec 1939. In the picture, the list of units to arrive as reinforcements for each turn are positioned based on the current turn being Sept/Oct. The spring turn is on the right and the autumn turn on the left. The summer turns are at the bottom: May/June and July/Aug. The winter turns are at the top: Nov/Dec and Jan/Feb. When considering which units to build, I visualize this hexagon. The hexagon in the bottom of the figure shows the time required and build point cost for each type of land and air unit.
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The top of Figure 3-1 shows the armor, mechanized, and motorized units available for Germany to build in 19. Getting this right was crucial for the Axis success in both western Europe and later against the Soviet Union. In this post I want to give some insight into the decisions I made to produce the Germany army and air forces that fought in 19 in Europe. My Profile Inbox Address Book My Subscription My Forums Log OutĪAR NetPlay Ready - Chapter 3: ProductionĪll Forums > World in Flames > After Action Report > AAR NetPlay Ready - Chapter 3: ProductionĪAR NetPlay Ready - Chapter 3: Production - 2:41:44 PM
#Project m cobalt legacy netplay tutorial update
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